To make science education accessible to any student with an internet connection and a laptop. To help teachers educate and empower the next generation of scientists to change the world.
Reimagining the future of education
Learn about Labster, our vision, our mission and meet our founders and the team
What isLabster?
Labster is the world’s leading platform for virtual labs and science simulations.
Students’ learning outcomes improve with Labster because we engage them with game-based elements that inspire them to explore science. Students then apply their knowledge to solve a real world problem within the context of a story. Inside the 3D environment of an immersive simulation, students master curriculum-aligned theory, interact with advanced equipment, learn techniques and perform experiments.
Labster makes an educator’s job easier, integrating with the most popular LMS (learning management system) platforms and freeing up their time by automatically grading quiz questions and providing them with a dashboard of student performance data.
To ensure that every student has access to high-quality science education, Labster supports and engages all learners by offering popular simulations in multiple languages, featuring diverse characters on screen, and accommodating hearing and visual impairments.
The virtual science labs have been used by California State University, Harvard, Gwinnett Technical College, MIT, Exeter University, University of New Haven, Stanford, University of New England, Trinity College, University of Hong Kong and Berkeley, among others internationally.
Our vision
Our mission
To create a revolutionary, engaging, and accessible STEM learning experience that is globally scalable. To accelerate science teaching experience and learning outcomes by continuously upgrading our education platform.
OurFounders
Michael Bodekaer Jensen
& Mads Tvillinggaard Bonde
Calling himself “a self-taught geek with a big capital G,” Michael has always been interested in new emerging technologies and gaming. Through his early experience working in an Internet cafe, where people played video games, he met Mads. They bonded over the love of Counter-Strike and Starcraft II.
As a Ph.D. student in charge of the Biotechnology lab at the University of Copenhagen, Mads found that students were having difficulty staying engaged and arriving prepared for lab work. At the same time, Michael was also teaching while pursuing a Ph.D. in Learning Sciences, which he later had to stop because Labster started growing so fast. Through their teaching experience, both Mads and Michael understood what needed to be changed to teach science effectively. They decided to transform the way science is taught.
“It was tough to engage the students and make them excited about a topic that we thought was super exciting, like science. How do you design outstanding immersive experiences where students truly learn? By adding engaging storylines and missions, project-based learning, it’s where you really start to see huge learning outcome benefits from the same amount of time spent.” – Michael Bodekaer Jensen, co-founder of Labster.
Further inspired by flight simulators training, Mads and Michael thought, “Why not apply simulations to teaching science?”. And, that’s how Labster was born.
“最终的梦想是10到15年后,the Nobel Prize winner who has solved a major global challenge, such as global warming, or cancer, goes up on stage and tells the audience that it all started with Labster.” – Michael Bodekaer Jensen, co-founder of Labster.
Reasonswhy you’ll loveLabster
As an educator, you have the flexibility to teach your students with Labster according to your own principles and methods, whatever your pedagogy.
Student学习一门ssistantin all simulations
Quiz questionswith each simulation
Individualadaptive student progression
Unlimitedstudent re-plays of simulations
Interactive3D animations for complex concepts
故事情节,engage students在他们的学习
Automated savegames and check-points